Worlds Born in the Dark.

Independent Game Studio from Mexico

The darkness isn't empty.

It's where worlds begin.

Legacy of the First Sun

Nyx 65 orbits no star. Someone gave it a sun.

What we know so far.

The game is a prototype. Every change is published in the devlog.
A lone stone tower with a single warm light, and a figure standing at the edge of its glow in a dark misty valley.
Status
Prototype
Genres
Survival Horror, Sci-Fi, Open World, First Person
Platforms
PC
View the game

Nothing happens behind closed doors.

Every build, every wrong turn and every fix gets written down. If you want to see how a world gets made, the devlog is the place.
  1. First light

    The studio site is live and Legacy of the First Sun has a home. A short note on what we are building and how we plan to share it.

Read the devlog

An independent studio from Mexico

Every studio starts with an obsession. Ours is the light going out.
  • Full Game Development

    End to end production, from concept to shipped build.

  • Gameplay Programming

    Mechanics, controls and the systems that make a game feel right.

  • Godot Development

    Work built on Godot and C#, from tooling to full projects.

  • Technical Prototyping

    Playable prototypes that answer a design question fast.

Help us build the next world.

The studio is independent. Every wishlist, follow and share moves a world forward.