First light
The studio site is live and Legacy of the First Sun has a home. A short note on what we are building and how we plan to share it.
First-person, open-world survival horror in an industrial science fiction setting. Nyx 65 orbits no star. Someone gave it a sun.
By day you search for parts. By night, something leaves the caves.
Day: 15.8 h. Dusk: 1.4 h. Night: 9.2 h. The caves hold the heat of the ground below. The surface drops below −40 °C.
Do you go in by day, with them inside, or by night, with them out?
They are small and optional. They hold what is worth the most. There is no safe hour to go in.
Nobody designed it. It sorted itself out, by eating.
Every specimen carries surgical marking and a batch tag. You learn who eats whom. The best sign of danger is silence.
Nyx 65 orbits no star. Someone gave it a sun. Someone built here, worked here, and left.
Your ship is sunk off the coast. The parts you need are scattered across an industrial complex the forest has eaten. The PA system still calls shift 1 every dawn. Nobody answers.
In-development prototype for PC, made with Unity.